About meResearchPublicationHonor    

 

 

 
Master thesis :
    Daosheng Mu* and Tainchi Lu, "Animation of a Virtual Skeleton-based Creature via Motion Retargetting," Department of Computer Science and Information Engineering National Chiayi University, 2008, Taiwan.

Conference paper :
  1. Tailin Chen, Daosheng Mu*, and Tainchi Lu, "Hierarchical Evolution for Animating 3D Virtual Creatures," In Proceedings of the 2009 APSIPA Annual Summit and Conference, pp. 186-192, Oct. 4-7, 2009, Sapporo, Japan.
  2. Tainchi Lu and Daosheng Mu*, "Creating a New 3D Spined Creature with Motions," In Proceedings of the 2007 Computer Graphics Workshop, Oct. 18-19, 2007, Taiwan.
  3. Tainchi Lu and Daosheng Mu*, "Facial Expressions for 3D Game Applications," In Proceedings of the third International Conference on Intelligent Information Hiding and Multimedia Signal Processing, Vol. I, pp. 341-344, Nov. 26-28, 2007, Taiwan.
  4. Tainchi Lu and Daosheng Mu*, "Animation of a Virtual Skeleton-based Creature via Motion Retargetting," Submitted to ICCE Workshop on Digital Game and Intelligent Toy in Education, Nov. 5-6, 2007, Hiroshima, Japan.
  5. Tainchi Lu and Daosheng Mu*, "A Novel Motion Retargetting Approach by Using Genetic Algorithm towards 3D Character Skeletons," In Proceedings of the Second Conference on Digital Contents Management and Applications, June 1-2, 2007, Taiwan.
  6. Tainchi Lu, Daosheng Mu*, and Minchih Tsai, "Facial Expressions using 3D Mesh Morphing in Virtual Worlds," In Proceedings of the 3rd International Conference on Soft Computing and Intelligent Systems, pp. 145-150, Sept. 20-24, 2006, Tokyo, Japan.
  7. Tainchi Lu, Minchih Tsai, and Daosheng Mu*, "Mesh Transformation for Animating Facial Expressions," In Proceedings of the 2006 Computer Graphics Workshop, July 19-20, 2006, Taiwan.
  8. Daosheng Mu*, Minchih Tsai, and Tainchi Lu, "Using Virtools and Maya to Design 3D Computer Games," In Proceedings of the 2nd National Conference on Digital Contents, Vol. 1, pp. 29-38, June 9, 2006, Taiwan.